Havik is a military simulation software developed in Unity, used by various armies for training purposes. The software provides realistic simulations to enhance training effectiveness, and my role was to design a user interface that seamlessly supported these complex operations. I designed all the UI components and screens, developed a custom iconography system, and created a consistent, modular design framework that emphasized clarity and usability in high-stakes environments.
The primary goal was to design an intuitive, modular user interface that could manage and present large amounts of data effectively, catering to various training scenarios. The system had to be both visually coherent and adaptable, ensuring users could easily interpret and interact with critical information like weather conditions, communication systems, and operational data.
The interface design for Havik resulted in a highly functional and adaptable system that improved usability and efficiency in military training simulations. The modular design system, combined with clear iconography and well-organized screens, ensured that users could easily navigate the complex simulation environment, enhancing the overall training experience.
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