The Victorise App is a Fitness app used to log runs or bike rides. I designed the User Experience and User Interface (Mobile and desktop). It's a competitive market and the focus was to really provide a simple usability.
I identified the different steps in the user journey: the pre-activity and post-activity. It is critical for the pre-activity sequence to be as quick and simple as possible. The users are on the go and don't have any time to spend on setup. I choose a One-button pattern that allows the user to start recording the activity right away. After his activity, the user is presented with all the options to name, tag and edit his activity. These options are also available in the user feed so he can always reflect on it if he is also on the rush while finishing his activity. The other sections are being divided into tabs. It's a well known pattern that allows users to quickly navigate back and forth through different sections.
The app is in the Apple Store and Google Play Store. It is used by many world class athletes and thousands of activities have been tracked.
MORE CASE STUDIES
BooFinance is a cryptocurrency project with the goal of making complex crypto and financial mechanisms approachable by gamifying them. The project centers around the playful mascot, Boo – a little ghost who guides users through buying, investing, and staking the Boo coin. I was tasked with creating a visual identity, user-friendly interfaces, and engaging illustrations that would make the crypto experience enjoyable and easy to understand for both beginners and enthusiasts.
Havik is a military simulation software built with Unity, used by armies for training. I designed all UI components, created custom iconography, and developed a modular design system to represent entities and display information like weather and communications. The frontend screens used a grid-based structure to ensure clarity and consistency, making the interface adaptable and user-friendly for complex simulations.
Navier is an eco-friendly, electric hydrofoil luxury vessel. I designed the on-board heads-up display (HUD) that controls entertainment, lighting, and piloting, blending boat and plane-like mechanics. Inspired by sci-fi and brands like Tesla, the interface combines luxury and futurism, ensuring an intuitive and seamless experience for users while incorporating advanced features like auto-docking.