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Reign of Amira

Reign of Amira

DATE:
2016
TYPE:
videogames
ROLE:
Art Direction, UI, UX, Unreal Engine
DESCRIPTION:

"Reign of Amira" is a mobile video game designed to showcase the capabilities of Qualcomm's Snapdragon technology. The game was built to demonstrate the potential of Snapdragon processors in delivering high-performance gaming experiences on mobile devices. My role involved leading the art direction and designing the UI/UX for the game, ensuring that both the visual appeal and user experience highlighted the advanced features of Qualcomm’s technology. The project required a balance between branding and interactive design, using Unreal Engine to deliver an immersive and seamless experience.